Engelska · 2023
Learn to design your own programming language in a hands-on way by building compilers, using preprocessors, transpilers, and more, in this fully-refreshed second edition, written by the creator of the Unicon programming language.Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesTakes a hands-on approach; learn by building the Jzero language, a subset of Java, with example code shown in both the Java and Unicon languagesLearn how to create parsers, code generators, scanners, and interpretersTarget bytecode, native code, and preprocess or transpile code into a high-level languageBook DescriptionThere are many reasons to build a programming language: out of necessity, as a learning exercise, or just for fun. Whatever your reasons, this book gives you the tools to succeed.You'll build the frontend of a compiler for your language and generate a lexical analyzer and parser using Lex and YACC tools. Then you'll explore a series of syntax tree traversals before looking at code generation for a bytecode virtual machine or native code. In this edition, a new chapter has been added to assist you in comprehending the nuances and distinctions between preprocessors and transpilers. Code examples have been modernized, expanded, and rigorously tested, and all content has undergone thorough refreshing. You'll learn to implement code generation techniques using practical examples, including the Unicon Preprocessor and transpiling Jzero code to Unicon. You'll move to domain-specific language features and learn to create them as built-in operators and functions. You'll also cover garbage collection.Dr. Jeffery's experiences building the Unicon language are used to add context to the concepts, and relevant examples are provided in both Unicon and Java so that you can follow along in your language of choice.By the end of this book, you'll be able to build and deploy your own domain-specific language.What you will learnAnalyze requirements for your language and design syntax and semantics.Write grammar rules for common expressions and control structures.Build a scanner to read source code and generate a parser to check syntax.Implement syntax-coloring for your code in IDEs like VS Code.Write tree traversals and insert information into the syntax tree.Implement a bytecode interpreter and run bytecode from your compiler.Write native code and run it after assembling and linking using system tools.Preprocess and transpile code into another high-level languageWho this book is forThis book is for software developers interested in the idea of inventing their own language or developing a domain-specific language. Computer science students taking compiler design or construction courses will also find this book highly useful as a practical guide to language implementation to supplement more theoretical textbooks. Intermediate or better proficiency in Java or C++ programming languages (or another high-level programming language) is assumed.
Learn to design your own programming language in a hands-on way by building compilers, using preprocessors, transpilers, and more, in this fully-refreshed second edition, written by the creator of the Unicon programming language.Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesTakes a hands-on approach; learn by building the Jzero language, a subset of Java, with example code shown in both the Java and Unicon languagesLearn how to create parsers, code generators, scanners, and interpretersTarget bytecode, native code, and preprocess or transpile code into a high-level languageBook DescriptionThere are many reasons to build a programming language: out of necessity, as a learning exercise, or just for fun. Whatever your reasons, this book gives you the tools to succeed.You'll build the frontend of a compiler for your language and generate a lexical analyzer and parser using Lex and YACC tools. Then you'll explore a series of syntax tree traversals before looking at code generation for a bytecode virtual machine or native code. In this edition, a new chapter has been added to assist you in comprehending the nuances and distinctions between preprocessors and transpilers. Code examples have been modernized, expanded, and rigorously tested, and all content has undergone thorough refreshing. You'll learn to implement code generation techniques using practical examples, including the Unicon Preprocessor and transpiling Jzero code to Unicon. You'll move to domain-specific language features and learn to create them as built-in operators and functions. You'll also cover garbage collection.Dr. Jeffery's experiences building the Unicon language are used to add context to the concepts, and relevant examples are provided in both Unicon and Java so that you can follow along in your language of choice.By the end of this book, you'll be able to build and deploy your own domain-specific language.What you will learnAnalyze requirements for your language and design syntax and semantics.Write grammar rules for common expressions and control structures.Build a scanner to read source code and generate a parser to check syntax.Implement syntax-coloring for your code in IDEs like VS Code.Write tree traversals and insert information into the syntax tree.Implement a bytecode interpreter and run bytecode from your compiler.Write native code and run it after assembling and linking using system tools.Preprocess and transpile code into another high-level languageWho this book is forThis book is for software developers interested in the idea of inventing their own language or developing a domain-specific language. Computer science students taking compiler design or construction courses will also find this book highly useful as a practical guide to language implementation to supplement more theoretical textbooks. Intermediate or better proficiency in Java or C++ programming languages (or another high-level programming language) is assumed.
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Learn to design your own programming language in a hands-on way by building compilers, using preprocessors, transpilers, and more, in this fully-refreshed second edition, written by the creator of the Unicon programming language.Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesTakes a hands-on approach; learn by building the Jzero language, a subset of Java, with example code shown in both the Java and Unicon languagesLearn how to create parsers, code generators, scanners, and interpretersTarget bytecode, native code, and preprocess or transpile code into a high-level languageBook DescriptionThere are many reasons to build a programming language: out of necessity, as a learning exercise, or just for fun. Whatever your reasons, this book gives you the tools to succeed.You'll build the frontend of a compiler for your language and generate a lexical analyzer and parser using Lex and YACC tools. Then you'll explore a series of syntax tree traversals before looking at code generation for a bytecode virtual machine or native code. In this edition, a new chapter has been added to assist you in comprehending the nuances and distinctions between preprocessors and transpilers. Code examples have been modernized, expanded, and rigorously tested, and all content has undergone thorough refreshing. You'll learn to implement code generation techniques using practical examples, including the Unicon Preprocessor and transpiling Jzero code to Unicon. You'll move to domain-specific language features and learn to create them as built-in operators and functions. You'll also cover garbage collection.Dr. Jeffery's experiences building the Unicon language are used to add context to the concepts, and relevant examples are provided in both Unicon and Java so that you can follow along in your language of choice.By the end of this book, you'll be able to build and deploy your own domain-specific language.What you will learnAnalyze requirements for your language and design syntax and semantics.Write grammar rules for common expressions and control structures.Build a scanner to read source code and generate a parser to check syntax.Implement syntax-coloring for your code in IDEs like VS Code.Write tree traversals and insert information into the syntax tree.Implement a bytecode interpreter and run bytecode from your compiler.Write native code and run it after assembling and linking using system tools.Preprocess and transpile code into another high-level languageWho this book is forThis book is for software developers interested in the idea of inventing their own language or developing a domain-specific language. Computer science students taking compiler design or construction courses will also find this book highly useful as a practical guide to language implementation to supplement more theoretical textbooks. Intermediate or better proficiency in Java or C++ programming languages (or another high-level programming language) is assumed.
Learn to design your own programming language in a hands-on way by building compilers, using preprocessors, transpilers, and more, in this fully-refreshed second edition, written by the creator of the Unicon programming language.Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesTakes a hands-on approach; learn by building the Jzero language, a subset of Java, with example code shown in both the Java and Unicon languagesLearn how to create parsers, code generators, scanners, and interpretersTarget bytecode, native code, and preprocess or transpile code into a high-level languageBook DescriptionThere are many reasons to build a programming language: out of necessity, as a learning exercise, or just for fun. Whatever your reasons, this book gives you the tools to succeed.You'll build the frontend of a compiler for your language and generate a lexical analyzer and parser using Lex and YACC tools. Then you'll explore a series of syntax tree traversals before looking at code generation for a bytecode virtual machine or native code. In this edition, a new chapter has been added to assist you in comprehending the nuances and distinctions between preprocessors and transpilers. Code examples have been modernized, expanded, and rigorously tested, and all content has undergone thorough refreshing. You'll learn to implement code generation techniques using practical examples, including the Unicon Preprocessor and transpiling Jzero code to Unicon. You'll move to domain-specific language features and learn to create them as built-in operators and functions. You'll also cover garbage collection.Dr. Jeffery's experiences building the Unicon language are used to add context to the concepts, and relevant examples are provided in both Unicon and Java so that you can follow along in your language of choice.By the end of this book, you'll be able to build and deploy your own domain-specific language.What you will learnAnalyze requirements for your language and design syntax and semantics.Write grammar rules for common expressions and control structures.Build a scanner to read source code and generate a parser to check syntax.Implement syntax-coloring for your code in IDEs like VS Code.Write tree traversals and insert information into the syntax tree.Implement a bytecode interpreter and run bytecode from your compiler.Write native code and run it after assembling and linking using system tools.Preprocess and transpile code into another high-level languageWho this book is forThis book is for software developers interested in the idea of inventing their own language or developing a domain-specific language. Computer science students taking compiler design or construction courses will also find this book highly useful as a practical guide to language implementation to supplement more theoretical textbooks. Intermediate or better proficiency in Java or C++ programming languages (or another high-level programming language) is assumed.
Förlag
Packt Publishing, Limited
Utgivningsår
2023
Språk
Engelska
ISBN
9781804618028
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Det lägsta priset just nu är 649 kr hos Bokus, av 2 butiker vi jämför. Priser ändras löpande – kontrollera alltid slutpris och frakt hos butiken innan köp.
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Det lägsta priset just nu är 649 kr hos Bokus, av 2 butiker vi jämför. Priser ändras löpande – kontrollera alltid slutpris och frakt hos butiken innan köp.
Priserna uppdateras automatiskt, vanligtvis minst en gång per dygn. Senaste registrerade uppdatering: 5 augusti 2026.
Varje butik sätter sitt eget pris och kör olika kampanjer, så samma bok kan kosta olika mycket. Sverige har fri prissättning på böcker – därför lönar det sig att jämföra, och här ser du priserna samlade på ett ställe.
Nej. Priset vi visar är butikens bokpris – fraktkostnad tillkommer och varierar mellan butiker (flera erbjuder fri frakt över en viss summa). Den slutliga fraktkostnaden ser du i butikens kassa innan du betalar.
Ja. Sätt en kostnadsfri prisbevakning så får du besked när priset faller. Du kan också följa prisutvecklingen i prishistoriken här på sidan.
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