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"Ludic Rhetoric: How Games Enhance Rhetorical Theory and Pedagogy uses a qualitative study examining the game-based pedagogy of twenty-two rhetoric and writing teachers to show how games invent rhetorical theory, writing, design, and pedagogy through the multimodal, performative interplay of materiality and discourse. Rebekah Shultz Colby draws from Gregory Ulmer's heuretics, Judith Butler's theory of the constitutive outside, Karen Barad's theory of intra-active performativity and an Indigenous philosophy of environmental inter-relatedness, and Julia Kristeva's semiotic rupture to examine how the process of gameplay and game design constructs a way into the chora by creating a performative, multimodal semiotic rupture that reinvents argument, social discursive theories, and writing pedagogy for social justice.In Ludic Rhetoric, Colby explores how the game avatar teaches the dual logics of electracy: flash reason and algorithmic logic. She also illustrates how games construct spatial arguments. While the avatar can create resistance by placing students in uncomfortable, embodied ideological positions, games also create space for negotiating resistance through empathy games, critical emergent play, and dialogue. Ludic rhetoric examines game design as a maker pedagogy, showing how students can design social justice games that use the multimodal materiality of games to performatively interrogate the social theories and problems informing social justice issues, as well as the writing process. Finally, Colby explores how games materially embody the circulation of writing, especially online, showing students how research is constructed and circulated, and how games invent pedagogy or create courses through gamification"--Publisher website.
Avvakta – priset är högt
13 kr dyrare
Rör sig ofta
Författare
Rebekah Shultz Colby
Serie
Electracy and transmedia studies
Förlag
Parlor Press
Utgivningsår
2026
Sidantal
199
Språk
Engelska
ISBN
9781643175768
Lägsta pris
Amazon
Just nu listar 1 butik den här boken. Vi uppdaterar priserna flera gånger per dag — bevaka priset så meddelar vi dig när fler butiker eller ett lägre pris dyker upp.
Vi har hittat boken hos 1 butik med verifierat pris — en partnerbutik som vi får provision från när du klickar på ”Visa hos butik”. Vissa butiker visas som extern länk utan pris — priset ser du först hos butiken. Priset för dig är detsamma. Frakt kan tillkomma och varierar mellan butiker och leveranssätt — kontrollera alltid aktuellt pris och leveransvillkor hos butiken innan du slutför köpet.
Skriver du om boken på en blogg eller sajt? .
Priset har nyligen gått ner jämfört med butikens eget tidigare pris.
Det lägsta priset vi sett för boken sedan Booki började mäta.
Billigaste butiken ligger under de övriga butikernas medianpris just nu — en jämförelse mellan butiker, inte ett prisfall över tid.
Butiken med lägst pris i prislistan på boksidan just nu.
"Ludic Rhetoric: How Games Enhance Rhetorical Theory and Pedagogy uses a qualitative study examining the game-based pedagogy of twenty-two rhetoric and writing teachers to show how games invent rhetorical theory, writing, design, and pedagogy through the multimodal, performative interplay of materiality and discourse. Rebekah Shultz Colby draws from Gregory Ulmer's heuretics, Judith Butler's theory of the constitutive outside, Karen Barad's theory of intra-active performativity and an Indigenous philosophy of environmental inter-relatedness, and Julia Kristeva's semiotic rupture to examine how the process of gameplay and game design constructs a way into the chora by creating a performative, multimodal semiotic rupture that reinvents argument, social discursive theories, and writing pedagogy for social justice.In Ludic Rhetoric, Colby explores how the game avatar teaches the dual logics of electracy: flash reason and algorithmic logic. She also illustrates how games construct spatial arguments. While the avatar can create resistance by placing students in uncomfortable, embodied ideological positions, games also create space for negotiating resistance through empathy games, critical emergent play, and dialogue. Ludic rhetoric examines game design as a maker pedagogy, showing how students can design social justice games that use the multimodal materiality of games to performatively interrogate the social theories and problems informing social justice issues, as well as the writing process. Finally, Colby explores how games materially embody the circulation of writing, especially online, showing students how research is constructed and circulated, and how games invent pedagogy or create courses through gamification"--Publisher website.
Avvakta – priset är högt
13 kr dyrare
Rör sig ofta
Författare
Rebekah Shultz Colby
Serie
Electracy and transmedia studies
Förlag
Parlor Press
Utgivningsår
2026
Sidantal
199
Språk
Engelska
ISBN
9781643175768
2026 · Engelska
how games enhance rhetorical theory and pedagogy
Just nu listar 1 butik den här boken. Bevaka priset så meddelar vi dig när fler butiker eller ett lägre pris dyker upp.
ISBN 9781643175768 jämförs hos alla butiker
"Ludic Rhetoric: How Games Enhance Rhetorical Theory and Pedagogy uses a qualitative study examining the game-based pedagogy of twenty-two rhetoric and writing teachers to show how games invent rhetorical theory, writing, design, and pedagogy through the multimodal, performative interplay of materiality and discourse. Rebekah Shultz Colby draws from Gregory Ulmer's heuretics, Judith Butler's theory of the constitutive outside, Karen Barad's theory of intra-active performativity and an Indigenous philosophy of environmental inter-relatedness, and Julia Kristeva's semiotic rupture to examine how the process of gameplay and game design constructs a way into the chora by creating a performative, multimodal semiotic rupture that reinvents argument, social discursive theories, and writing pedagogy for social justice.In Ludic Rhetoric, Colby explores how the game avatar teaches the dual logics of electracy: flash reason and algorithmic logic. She also illustrates how games construct spatial arguments. While the avatar can create resistance by placing students in uncomfortable, embodied ideological positions, games also create space for negotiating resistance through empathy games, critical emergent play, and dialogue. Ludic rhetoric examines game design as a maker pedagogy, showing how students can design social justice games that use the multimodal materiality of games to performatively interrogate the social theories and problems informing social justice issues, as well as the writing process. Finally, Colby explores how games materially embody the circulation of writing, especially online, showing students how research is constructed and circulated, and how games invent pedagogy or create courses through gamification"--Publisher website.
Avvakta – priset är högt
13 kr dyrare
Rör sig ofta
Författare
Rebekah Shultz Colby
Serie
Electracy and transmedia studies
Förlag
Parlor Press
Utgivningsår
2026
Sidantal
199
Språk
Engelska
ISBN
9781643175768
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