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Få notis vid prissänkningAv: Karl M. Kapp
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831 kr
Amazon
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"Karl has written the definitive guide to gamification, which itself is accessible and engaging. He brings trends to life and illustrates the principles of gamification through numerous examples from real-world games.... There is no doubt that 'gamification' is an important and powerful weapon in the arsenal for learning, marketing, and behavior change of any kind. This book is a valuable guide for all who are trying to understand or adopt these important design principles."-FROM THE FOREWORD BY KEVIN KRUSEGames create engagement-the corner-stone of any positive learning experience. With the growing popularity of digital games and game-based interfaces, it is essential that gamification be part of every learning professional's tool box. In this comprehensive resource, international learning expert Karl M. Kapp reveals the value of game-based mechanics to create meaningful learning experiences. Drawing together the most current information and relevant research in one resource, The Gamification of Learning and Instruction shows how to create and design games that are effective and meaningful for learners.Kapp introduces, defines, and describes the concept of gamification and then dissects several examples of games to determine the elements that provide the most positive results for the players. He explains why these elements are critical to the success of learning. The Gamification of Learning and Instruction is based on solid research and the author includes peer-reviewed results from dozens of studies that offer insights into why game-based thinking and mechanics makes for vigorous learning tools. Not all games or gamification efforts are the same, the gamification of learning and instruction requires matching instructional content with the right game mechanics and game thinking. Moving beyond the theoretical considerations, the author explores how to design and develop gamification efforts. Kapp discusses how to create a successful game design document and includes a model for managing the entire game and gamification design process.The Gamification of Learning and Instruction provides learning professional with the help they need to put the power of game design to work.Follow Karl on his widely-read "Kapp Notes" blog at www.kaplaneduneering.com/kappnotes/
Bra läge att köpa
Bokus
3 kr dyrare
Rör sig ofta
Författare
Karl M. Kapp
Förlag
Pfeiffer
Utgivningsår
2012
Format
Inbunden
Sidantal
302
Språk
Engelska
Fysiska detaljer
illustrations
Dewey
371.334
ISBN
9781118096345
Av: Karl M. Kapp
Lägsta pris
Bokus

831 kr
Amazon
Bokbörsen
Vi har hittat boken hos 4 butiker med verifierade priser — alla är partnerbutiker som vi får provision från när du klickar på ”Visa hos butik”. Vissa butiker visas som extern länk utan pris — priset ser du först hos butiken. Priset för dig är detsamma. Frakt kan tillkomma och varierar mellan butiker och leveranssätt — kontrollera alltid aktuellt pris och leveransvillkor hos butiken innan du slutför köpet.
Skriver du om boken på en blogg eller sajt? .
Priset har nyligen gått ner jämfört med butikens eget tidigare pris.
Det lägsta priset vi sett för boken sedan Booki började mäta.
Billigaste butiken ligger under de övriga butikernas medianpris just nu — en jämförelse mellan butiker, inte ett prisfall över tid.
Butiken med lägst pris i prislistan på boksidan just nu.
"Karl has written the definitive guide to gamification, which itself is accessible and engaging. He brings trends to life and illustrates the principles of gamification through numerous examples from real-world games.... There is no doubt that 'gamification' is an important and powerful weapon in the arsenal for learning, marketing, and behavior change of any kind. This book is a valuable guide for all who are trying to understand or adopt these important design principles."-FROM THE FOREWORD BY KEVIN KRUSEGames create engagement-the corner-stone of any positive learning experience. With the growing popularity of digital games and game-based interfaces, it is essential that gamification be part of every learning professional's tool box. In this comprehensive resource, international learning expert Karl M. Kapp reveals the value of game-based mechanics to create meaningful learning experiences. Drawing together the most current information and relevant research in one resource, The Gamification of Learning and Instruction shows how to create and design games that are effective and meaningful for learners.Kapp introduces, defines, and describes the concept of gamification and then dissects several examples of games to determine the elements that provide the most positive results for the players. He explains why these elements are critical to the success of learning. The Gamification of Learning and Instruction is based on solid research and the author includes peer-reviewed results from dozens of studies that offer insights into why game-based thinking and mechanics makes for vigorous learning tools. Not all games or gamification efforts are the same, the gamification of learning and instruction requires matching instructional content with the right game mechanics and game thinking. Moving beyond the theoretical considerations, the author explores how to design and develop gamification efforts. Kapp discusses how to create a successful game design document and includes a model for managing the entire game and gamification design process.The Gamification of Learning and Instruction provides learning professional with the help they need to put the power of game design to work.Follow Karl on his widely-read "Kapp Notes" blog at www.kaplaneduneering.com/kappnotes/
Bra läge att köpa
Bokus
3 kr dyrare
Rör sig ofta
Författare
Karl M. Kapp
Förlag
Pfeiffer
Utgivningsår
2012
Format
Inbunden
Sidantal
302
Språk
Engelska
Fysiska detaljer
illustrations
Dewey
371.334
ISBN
9781118096345
Inbunden · 2012 · Engelska
game-based methods and strategies for training and education
ISBN 9781118096345 jämförs hos alla butiker
"Karl has written the definitive guide to gamification, which itself is accessible and engaging. He brings trends to life and illustrates the principles of gamification through numerous examples from real-world games.... There is no doubt that 'gamification' is an important and powerful weapon in the arsenal for learning, marketing, and behavior change of any kind. This book is a valuable guide for all who are trying to understand or adopt these important design principles."-FROM THE FOREWORD BY KEVIN KRUSEGames create engagement-the corner-stone of any positive learning experience. With the growing popularity of digital games and game-based interfaces, it is essential that gamification be part of every learning professional's tool box. In this comprehensive resource, international learning expert Karl M. Kapp reveals the value of game-based mechanics to create meaningful learning experiences. Drawing together the most current information and relevant research in one resource, The Gamification of Learning and Instruction shows how to create and design games that are effective and meaningful for learners.Kapp introduces, defines, and describes the concept of gamification and then dissects several examples of games to determine the elements that provide the most positive results for the players. He explains why these elements are critical to the success of learning. The Gamification of Learning and Instruction is based on solid research and the author includes peer-reviewed results from dozens of studies that offer insights into why game-based thinking and mechanics makes for vigorous learning tools. Not all games or gamification efforts are the same, the gamification of learning and instruction requires matching instructional content with the right game mechanics and game thinking. Moving beyond the theoretical considerations, the author explores how to design and develop gamification efforts. Kapp discusses how to create a successful game design document and includes a model for managing the entire game and gamification design process.The Gamification of Learning and Instruction provides learning professional with the help they need to put the power of game design to work.Follow Karl on his widely-read "Kapp Notes" blog at www.kaplaneduneering.com/kappnotes/
Bra läge att köpa
Bokus
3 kr dyrare
Rör sig ofta
Författare
Karl M. Kapp
Förlag
Pfeiffer
Utgivningsår
2012
Format
Inbunden
Sidantal
302
Språk
Engelska
ISBN
9781118096345
Det lägsta priset just nu är 828 kr hos BookHero, av 4 butiker vi jämför. Priser ändras löpande – kontrollera alltid slutpris och frakt hos butiken innan köp.
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